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chromadon 3 minutes ago [-]
I selected tilt controls and it doesn’t respond to any motion. The “fullscreen” button doesn’t do anything resulting in a tiny game window.
It’s a shame because I love breakout!
robovs 1 hours ago [-]
This is oddly satisfying! What's are the triggers for the different types of physics?
brontosaurusrex 11 minutes ago [-]
There is 3 types of bricks (common, magical and unbreakable), the ones with 'magical' powers will trigger different 'power-ups'.
tanseydavid 4 days ago [-]
I really like the many variations from the original that you have added (the physics like spin and anti-gravity).
These surprises made it far-more-interesting to play than I expected.
brontosaurusrex 4 days ago [-]
Thanks for feedback.
thenthenthen 6 hours ago [-]
Its a bit hard to play on ios, the controls only work in the playable area, so your finger blocks the action. On iOS there is a ‘bar’ at the bottom of the screen when in landscape mode, interfering (visually) with the paddle/parallel
brontosaurusrex 2 minutes ago [-]
There is a triple dot menu at the top, and then click the ball and it should present with 4 different type of mobile controllers (one being tilt for example). p.s. I haven't tested the game on mobile devices much, I haven't tested iOS at all.
Counter will be disabled in the near future, thanks for feedback.
According to the plausible we got staggering 82 hits since yesterday. Roughly 50% desktop and 50% mobile, with average time on page 1 minute and 24 seconds.
It’s a shame because I love breakout!
These surprises made it far-more-interesting to play than I expected.
(f to show fps, shift+f to reset lowest fps)
According to the plausible we got staggering 82 hits since yesterday. Roughly 50% desktop and 50% mobile, with average time on page 1 minute and 24 seconds.